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If anything, it's a shame that there aren't more of these story driven missions since outside of the learning campaigns, Stronghold Crusader 2's main single-player wealth of riches is found not in those storied missions, but instead in relatively narratively-bereft skirmish missions. In short, it's a great way to ease new players into the game as these learning campaigns feel less like a jarring hand-holding exercise, as tutorials typically do, and more like an organic segment of the game itself. Such extended education comes in the form of the well-crafted learning campaigns which aside from seeking to imbue knowledge of the game's additional mechanics, do so against the narrative backdrop of an actual campaign mission with a set of unique win conditions to work towards. Like any good teacher, the developer ensures that you not only consolidate what you've learned, but build upon those foundations with additional tutoring. For a start there's a tutorial which performs its role admirably drilling deep into player's skulls the necessities of feeding your people, keeping them housed, not taxing them too heavily and giving them plenty of active jobs in your battle campaign.īattles are rarely anything less than epic affairs Nevertheless from the offset, Firefly Studios Crusades era RTS sequel does its best to make newcomers feel welcome.
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It's a joy to report then, that while developer Firefly Studios has carefully maintained the challenging spirit of the original, Stronghold Crusader 2 is also equally welcoming to the strategically stunted too. With their in-depth resource management mechanics, epic battles and vast swathes of content, they typically haven't proven especially accessible to cowed, strategy newbies. From afar, the Stronghold games can seem daunting for the uninitiated.